Gadgets are technical gizmos found in the Assembly Menu with inputs and outputs. Each gadget has a different purpose, and can allow you to either detect when a certain event in your scene is happening, or alter the way an object or character behaves. Use gadgets in conjunction with each other to create complex behaviour in your game scene.
Sensors & Input[]
Logic & Processing[]
Movers & Output[]
Gameplay Gear[]
Checkpoint • Prize Bubble • Doorway • Auto Guide • Global Settings • Score • Score Modifier • Blank Puppet (Deluxe) • Blank Puppet (Basic) • Puppet Interface
Cameras & Lighting[]
Camera • Camera Pointer • Camera Shaker • Light • Fog • Sun & Sky • Grade & Effects • Wiper • Ruler
Connectors[]
Ball Joint • Bolt • Motor Bolt • Piston • Slider • String • Elastic
Sound[]
Speaker • Master Mixer • General Channel • Music Channel • Voice Channel • Character Channel • Background Channel • Gameplay Channel